Sun, 01 May 2011, 3:12pm JS...for free?=o »
xXCrunchGXx
King
Registered: Aug, 2009
Last visit: Fri, 10 Mar 2017
Posts: 292

wind knight mage should be 100+ and kinda fast for outspeeding the most of the 2nd fight and for knight js
the other wind is more for sealing and healing..
the water should jump sometimes and heal and rev in the end if its needed...
earth is for sw, maybe sealing with terra or tree and also healing..
fires for hit ofc...

if you are good, you won't need any potatoes or pestler :P


Flag Counter

Spoiler:

http://s03.flagcounter.com/count/sxS/bg=A6DADE/txt=000000/border=000000/columns=8/maxflags=75/viewers=0/labels=1/pageviews=1/

Thanks for clicking it ^^ We can see then, where the people are from. This is a funny and interesting issue, so thanks to all :)


Guides
Pet rebirth information
---------

Burst guides
---------
Spoiler:
Normal Burst Guide (old one): http://wlodb.com/topics/169
Cuss Burst Guide(wit js): http://wlodb.com/topics/6790

Hidden Skills Guide
---------

Some Pets Guide
---------

Forgotten Scrolls and Pet Lethe Scrolls Quest Guide
---------

Forum tags Guide
---------

To all, who made these guides i want to give u a special THANK!
THANK YOU VERY MUCH :)

Offline