Water Supporter!! « General Discussion « WLO Gameplay
 
Tue, 11 Nov 2008, 8:06am #1
NightMare
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Can i ask..
if i get all those hidden skill of water..
should i still continue add WIS?
or i should add CON to improve def..
or get INT to learn some Attacking skill?

Give some comment thnks!

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Tue, 11 Nov 2008, 9:20am #2
dotnet54
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i say if u hav enough wis , than con is next most important for a water support

yea add int also sometimes to learn attacks, and i heard that more int reduce miss are of things like freeze and sleep


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Tue, 11 Nov 2008, 10:14am #3
ryusaken
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then she shoul be a mage more than a figther here is y^^ mages use int wish affect suportive skills like [sp recovery] or [cure spell].the more int u have the more they heal also what my friend there say is true,skills like freze & sleep will miss lest offen if u have more int.btw water r 1 of the best mages out there so be a mage it will help u more^^


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Tue, 11 Nov 2008, 10:15am #4
NightMare
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but i got volley att and a nice bow..
feel like don wan add int..
so can save for point to add CON
for HP + DEF :)

anyhow thnks .net

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Tue, 11 Nov 2008, 10:19am #5
09298114763
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when im a Watter Supporter i will like to add con and WIS
but wis is upper than con to get revive


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Tue, 11 Nov 2008, 10:21am #6
ryusaken
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there r 3 clases of water suporters.1.healing figthers 2.healing magicians
3.pure water suporter. if u wanna b only a suporter u can add wis to 58 to also learn normal healing then add con all the way^^ healing figthers u know,they r warriors who can use str so i recomend 2 add 58 wis at least 40 con then str 85& wenn u get that status add more con & str. as 4 water magicians wis 58 con 40 int 85^^ then u can add more con & int wenn u get that status.


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Tue, 11 Nov 2008, 1:12pm #7
Serramax
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I think you must rise INT for give more power to cure skills...


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Tue, 11 Nov 2008, 4:14pm #8
Radical
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if you want to be a strong water HEALER, you will need lots of INT, because it depends on how good your support skill perform, e.g. more INT = more hp healed with cure spell, more sp healed with maigc recovery, more sp extracted with soul dodge.

You will also need a good amount of CON, just to make sure you stay alive. Get a bit more WIS if you want more sp capacitance, since reviving takes 109 sp each time!!!

But you said you have volley skill, so you want to have more ATK and be a warrior??? Volley skill needs LOTS of ATK to do decent damage, so you pretty much have to be a fire/wind warrior at the beginning to use it effectively...


hi hi

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Tue, 11 Nov 2008, 8:01pm #9
luvriyax
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i build my water support without int atm i will add int starting from lvl40 she is now lvl34 i added con untill lvl10 than work on all hidden skills than again started adding con now i use her at lvl34 also and she dont dies. anyways after lvl40 full int and spd :D

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Wed, 12 Nov 2008, 1:23am #10
dotnet54
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luvriyax wrote:

i build my water support without int atm i will add int starting from lvl40 she is now lvl34 i added con untill lvl10 than work on all hidden skills than again started adding con now i use her at lvl34 also and she dont dies. anyways after lvl40 full int and spd :D

my water support is also similar to u , i added some base con(for remoting) then add wis till i get all skills, now adding con till about lvl 40
i did add few int , but i wud seriously start adding int after about lvl 40


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Wed, 12 Nov 2008, 5:44am #11
NightMare
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oo.. that's mean
i got all the hidden skill adee..
so i started to add CON until lvl 40..
then add int??

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Wed, 12 Nov 2008, 8:44am #12
Rina
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NightMare wrote:

oo.. that's mean
i got all the hidden skill adee..
so i started to add CON until lvl 40..
then add int??

its up to u i added con/int each lvl after i got hiden skills so it was like 1point on con 2 points on int and i keep doing it.


Cancer

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Thu, 13 Nov 2008, 12:56am #13
NightMare
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sob sob.. if i add int.
i waste my volley T_T

anyhow.. thnks for those for giving suggestion =)

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Thu, 13 Nov 2008, 6:19am #14
ArtAsAHobby
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My water support I'm making is going to be mostly a reviver so I won't be focusing as much on INT as a normal water support but I will be adding enough INT to at least get water thunder skill.

Level 34 atm with 53 WIS 3 INT and 51 CON

Because I'm use bow to train I will be getting CON to 65 and then shift over to INT which will give me water thunder by level 60 or so.

AGI isn't something you need unless you intend to do a lot of pk battles. otherwise just focus on equipment that adds to speed.


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Thu, 13 Nov 2008, 6:39am #15
dotnet54
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@ArtAsAHobby
yea i like ur water char, nice job ^^

i also use bow to train water support, i believe that's the best and easy way to do it


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Thu, 13 Nov 2008, 7:01am #16
NightMare
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thnks .net and hobby

i am using bow to train now too..
becoz water supporter are weak..
can use bow hidden value to make higher damage..

mayb i will follow hobby stat to go..
and hobby..
if i got all the hidden skill.. 65CON..and already got the thunder skill
the next point to add to where??

^^

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Thu, 13 Nov 2008, 7:09pm #17
ArtAsAHobby
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Either more con or a combination of con and INT. Depends on if you want a tank supporter or not.

Mine being mostly a reviver I'll just be adding con and maybe a little wis later on.


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Sat, 15 Nov 2008, 7:53pm #18
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to answer your question, I took my wis to 58 and havent added another since. I'm level 46 and only have 29 con. but I have been putting a bit in Int as I raised my wis up, for damage with spells and better healing.
Each level, I have been going 1 con 1 int and 1 agi. I am raising agi so I can sleep/freeze before others; I get more xp that way than attacking...
It would seem to be VERY hard to level by going all con/wis...I only had 12 con until level 20 something..
But that's what I'd doing and its going well for me. It's your character, you do what you want.^^


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