Sat, 27 Mar 2010, 5:08pm Wonderland Online's Competition over Turn-Based MMORPG. »
HomerRugliaBeoulve
King
Locke_cole
Registered: Jun, 2009
Last visit: Sat, 11 Aug 2012
Posts: 329

@bloo777

Let's say I only write what me and my fellow gamers converge upon. Of course we played Myth War, and even Myth War 2 Online.

But we're talking about turn-based MMORPG's here, not just your usual MMORPG's like Ragnarok Online. You can only count with your fingers how many games dared to turn strategic turn-based gameplay.

To start, Wonderland really starts it. I think that was the Summer of 2006. And also from that time, there are the "usual" MMORPG's like Trickster Online Revolution, Silkroad, RAN, RF, 2Moons(now known as Dekaron) and many more are hitting the online gaming industry.

After 2 years, what are the other games emerged and used the strategic turn-based gameplay as their complex of playing? Atlantica Online. This year, 2 more added to the mix. Monster Forest and Zodiac Online.

I am not making Wonderland Online an overhyped game. Hence, we viewed WLO as the pioneer of introducing turn-based MMORPG gameplay into the fray, and somewhat, balance the landscape of gaming.

Because MMORPG's are not always about third person, first person interface. Turn-based MMORPG's are do belong as well.

That's all mate..


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