Thu, 28 Jan 2010, 3:10pm [Guide] - Noobie's guide to get rich / gold / money and stay that way :D »
Zero
King
Avatar88996_13
Registered: Sep, 2008
Last visit: Mon, 15 Oct 2012
Posts: 375

bloo777 wrote:

Well, you might have a good point, but on the other hand... it's no good for everybody.
Sure, players who go for exp will find your way of making money quite suitable, and working well.

But WLO is way more than just exp. Many of the players stay here not because of good pvp and pvm system, but because of alchemy, manufacture and quests. For such players remoting in kelan cave would be a very short-term income.
One con is it's boring and not giving player much entertainment. If this happens in the beginning of the game it might discourage a player who goes for quests/manufacture.
Second con is fact, that not an exp-player sooner or later HAVE TO get most of the machinery to his tent, otherwise he wont be able to do anything by himselves. So in my opinion for a non-exp player it is much better to start exploring world, get to know the drops, do quests, and start to make his own machinery from his own gathered and compunded materials. ESPECIALLY that there are really few quests that need any money to complete. What I mean: you can go really far in the game not having ANY money on your char (wich I find very good).
^ what he said, i've only made maybe... 400k? total in cash. and ive been playing for a little over 2 years. i'm now a 83rb water killer w/ js. :D sure money is nice and all, but in the end you don't need it. Instance items give you a useful boost, and one of them comes with a crit built in the weapon. thats all i wear, instance gear


I do Maintenance work on WLODB. As such i don't actively post,
So PM me if needed.

IGN: Zarrow
Serv: leo 3 and 1
"Everything begins and ends with zero..."
(MGO) 16 Ex fox, ranked 7th best in the world at Team Sneaking, Not bad eh? http://wlodb.com/files/Signature-for-Zero.png Thanks to JayC for this signature <3

Spoiler:
He is one who, without a second thought, slays the foe that stands before him. He does not deny, nor is ashamed of, his demon-possessed arm. He accepts the fact that the demon that dwells within him, at any moment, could destroy him. And he endures, even in the midst of the excruciating pain caused by Kazan Syndrome...

To those who choose the path of the Berserker, unimaginable strength is bestowed; however, embracing such a destiny comes with an acceptance that one’s life will end painfully and tragically. Tombstones throughout the continent mark the final resting place of Berserkers who were all unparalleled in battle but met harrowing ends. One by one, they evaporated...like a withering flame into thin air. Even given vast demonic energy, the Berserker is still a prisoner to the limits of the human body. Though they appear to fear nothing, even they cannot divest themselves of the most basic and human of feelings. They still desire to live.

Awakening into a Hell Bringer may grant them even more power, but it quickens the strangling coils of mortality. The Hell Bringers are known for their endless pursuit of vitality. By absorbing the blood of other creatures, their drink in their vital power. However, the more power gained, the more intense their own candle of life burns, bringing them ever closer to their ill-fated deaths.


Spoiler:
http://i303.photobucket.com/albums/nn121/Camo_Neko/lelouchglowwy7.gif
Spoiler:
http://i303.photobucket.com/albums/nn121/Camo_Neko/callsign-generatorphp.png

Offline