Hi all I need a help guide on compounding , like how do u know which items need junior achelmy and which need superior and which need none. I wanted the magic feather hat but I'm going to compound vertical wing with fine hide but I'm afraid that my items will go waste can anyone help ??
| Sun, 09 Oct 2011, 11:12am | #1 |
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| Sun, 09 Oct 2011, 11:49am | #2 |
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I always used superior alch, while sometime u need primary got some "weird" result, since u are learning then just use the highest rank of alch u have. IGN: MHong
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| Sun, 09 Oct 2011, 2:00pm | #3 |
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Mm...what's the dirrence between primary junior And suPerior ? |
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| Sun, 09 Oct 2011, 3:13pm | #4 |
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XD that's a stupid question, higher the alchemy =higher the jumping rank.
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| Mon, 10 Oct 2011, 9:27am | #5 |
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its not really a stupid question. yes its true that sup will be better than junior and waaaaaaaaaay better than primary. but when you compound an item with a lower ranked base than the secondary or tertiary mat it's always best to use primary since it recognizes no ranks. and maybe a book to give it a push. but yea best to find or invent a recipe with a higher base and use sup for a less chance at failing or try your luck. Picklessssssssssssssssssssss!~
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| Mon, 10 Oct 2011, 10:06am | #6 |
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What's the 8 jump and 4 jump ? Srry but I'm new and I wanted to learn bat compounding ever since I played I have only used manufacture but it takes so long |
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| Mon, 10 Oct 2011, 1:39pm | #7 |
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jumps are what it takes to help rank up. example a rank 1 can become a rank 3 or higher. alchemy is random. so lets say you are making aluminum plate. you have the aluminum ore which is rank 3 and fruit nectar which is also rank 3. compound and its a +3 jump since aluminum place is rank 6. 3+3=6
the ore is a base of 3 and the hard plate is a jump of 4 resulting in its new base of 7 each alchemy lvl jas a starting jump. like primary has a starting jump of +0. anything can be compounded with this but it has a low rate you may need to have this at lvl 15 or higher before getting any actural result and less fails. junior has a +1 you may need it to be lvl 7 or higher for any results with no books sup has a +2 and its possible to compound anything with about 30% chance of failing the higher you go the more stuff you can compound and i think the base jump gets higher as well with every 5-10 lvls so its possible to fail and over jump if alchemy is to high. possible at a lower lvl too. even with primary. but thats all to complicated to explain. start small and you eventurally get the hang of it. also always remember to seperate and compound 1 item at a time not stacks. compounding stacks won't make a diffrence you just lose all your items that way. Picklessssssssssssssssssssss!~
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