Hi all I need a help guide on compounding , like how do u know which items need junior achelmy and which need superior and which need none. I wanted the magic feather hat but I'm going to compound vertical wing with fine hide but I'm afraid that my items will go waste can anyone help ??
Sun, 09 Oct 2011, 11:12am | #1 |
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Sun, 09 Oct 2011, 11:49am | #2 |
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I always used superior alch, while sometime u need primary got some "weird" result, since u are learning then just use the highest rank of alch u have. IGN: MHong
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Sun, 09 Oct 2011, 2:00pm | #3 |
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Mm...what's the dirrence between primary junior And suPerior ? |
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Sun, 09 Oct 2011, 3:13pm | #4 |
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XD that's a stupid question, higher the alchemy =higher the jumping rank.
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Mon, 10 Oct 2011, 9:27am | #5 |
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its not really a stupid question. yes its true that sup will be better than junior and waaaaaaaaaay better than primary. but when you compound an item with a lower ranked base than the secondary or tertiary mat it's always best to use primary since it recognizes no ranks. and maybe a book to give it a push. but yea best to find or invent a recipe with a higher base and use sup for a less chance at failing or try your luck. Picklessssssssssssssssssssss!~
[Guide] Level Planner for Player and Pet Training - http://wlodb.com/topics/13527
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Mon, 10 Oct 2011, 10:06am | #6 |
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What's the 8 jump and 4 jump ? Srry but I'm new and I wanted to learn bat compounding ever since I played I have only used manufacture but it takes so long |
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Mon, 10 Oct 2011, 1:39pm | #7 |
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jumps are what it takes to help rank up. example a rank 1 can become a rank 3 or higher. alchemy is random. so lets say you are making aluminum plate. you have the aluminum ore which is rank 3 and fruit nectar which is also rank 3. compound and its a +3 jump since aluminum place is rank 6. 3+3=6
the ore is a base of 3 and the hard plate is a jump of 4 resulting in its new base of 7 each alchemy lvl jas a starting jump. like primary has a starting jump of +0. anything can be compounded with this but it has a low rate you may need to have this at lvl 15 or higher before getting any actural result and less fails. junior has a +1 you may need it to be lvl 7 or higher for any results with no books sup has a +2 and its possible to compound anything with about 30% chance of failing the higher you go the more stuff you can compound and i think the base jump gets higher as well with every 5-10 lvls so its possible to fail and over jump if alchemy is to high. possible at a lower lvl too. even with primary. but thats all to complicated to explain. start small and you eventurally get the hang of it. also always remember to seperate and compound 1 item at a time not stacks. compounding stacks won't make a diffrence you just lose all your items that way. Picklessssssssssssssssssssss!~
[Guide] Level Planner for Player and Pet Training - http://wlodb.com/topics/13527
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