CP Question « General Discussion « WLO Gameplay
 
Sat, 28 Jan 2012, 9:15am #1
Dm
Conqueror
Wlo
Registered: Dec, 2010
Last visit: Fri, 27 Apr 2012
Posts: 101

i make water knight with 1k+ spd for CP n i have some water wit 3k hp will be soon lv 180+ n 2 fires 1 killer lv 100+ rb n 1 other fire wit soon lv 180
with this team i can done the CP?, n i have more knight earth 500+ spd maybe its will help if will change with one of the fires or the water wit..?

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Sat, 28 Jan 2012, 6:33pm #2
Dm
Conqueror
Wlo
Registered: Dec, 2010
Last visit: Fri, 27 Apr 2012
Posts: 101

i have my friend earth he got 5k hp he can be good for use waller? but he got low spd

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Sat, 28 Jan 2012, 7:09pm #3
FencingFoxFTW
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Volpone6
Registered: Dec, 2010
Last visit: 14 hours ago
Posts: 440

you'll have to defend until you are walled. knight could be handy on all soldier fights, since they can seal.

note that CP is not quite like 15r. fights have a lot of spawns and you'll be there like 5 hours.

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Sun, 29 Jan 2012, 12:04am #4
kensen
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I have nevr used a waller at CP , 1st few times water seer water knight 2 fires, no lan's for pets.

When i take my earth killer that account nevr walls xD, all thats required is a decent speedy sealer and 'good con' on the hitter's

and btw 1500+ speed on last round outspeeds evrything there including respawns

therefore in my opinion get your water wit 900+ speed for shark's coz thats the only ' tough round' in my opinion for 2 water 2 fire team
A speed saddle and ride may be required.

But anyone who say's cant be done 2 water 2 fire, are either not that good or dont know what they talking about, a few people on virgo have followed my example and kicked out dedicated waller because its damn faster without a waller at cp

My strategy there at sharks is this... 1st round pets def low con fire def 1st turn while water sleeps 4(high con fires can hot fire self or defed pets), next round start killing xD sleep other 'loose 3' repeat till all sharkies are dead @|

Last edited Sun, 29 Jan 2012, 12:13am by kensen


152 FireKiller (With 'perfect+80' cape)with 111 rb Kanako (training Fred currently Fred is 130+ rb)
188 Water Seer with 100 rb Elin and 100 rb kanako AND 129 rb Roca xD
150 Earth Killer With 150 RB roca pure grind nevr tasted burst. Suck it up 150 rb all grind xD Old school at it's best
(Solo'd the GS quest http://www.youtube.com/watch?v=CpKoklfHx64 )

And various other alt's xD

Virgo Server

A Botter is a failure at life, compensating for being unable to be priapic
A Complete nothing, a big fat zero xD
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Sun, 29 Jan 2012, 1:46am #5
FencingFoxFTW
King
Volpone6
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Last visit: 14 hours ago
Posts: 440

Sagi round can hit hard too.

kensen's strategy sounds good tho.

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Sun, 29 Jan 2012, 4:25am #6
Jasono
Recruit
Registered: Feb, 2011
Last visit: Sun, 08 Apr 2012
Posts: 7

Ive been doing CP with my team since they hit lvl 180 non rb. At first it was lvl 180 water, wind and earth and lvl 14x rb killer.

I used wind to vanish and heal/be a decoy (no js obviously as she wasnt reborn) water would sleep, earth would terra and fire would kill.

With this strategy CP took me 90-120 minutes to complete before they were reborn. At this time all 4 pets I had were also meat shields.

Only thing thats really important is to break 900 spd so you can seal sharks before they have a chance to steal 50%+ of a chars hp XD

That was over a year ago and I only had 1 rb char in my team and used NO wall. If you can get at least 1 of your waters over 900 spd and have a good seal you should be fine to complete it.

There is a spawn order and speeds of all mobs in the first 7 fights here for you.

R1 - Aries

1 4
2 .
. 5
3 .

1 wind 50 - 6.8k - 200spd
2 (boss) earth 81 - 10k - 240spd
3 fire 53 - 6.6k - 200spd
4 earth 53 - 6.4k - 200spd
5 - water 50 - 6.2k - 200spd

individual spd based

R2 - Taurus

. 3
1 .
2 .
. 4

1 (boss) Earth 94 - 15k - 316spd
2 fire 67 - 8.2k - 222spd / wind 68 - 8150 - 294spd
3 earth 67 - 8.6k - 222spd
4 water 68 - 8.8k - 224spd

individual spd based

R3 - Gemini

. 3
1 4
2 5
. 6

1 (boss) fire 100 -20k - 400spd
2 (boss) wind 100 - 20k - 451spd
3 earth 77 - 10450 - 318spd
4 water 77 - 10600 - 310spd
5 fire 76 - 10800 - 312spd
6 wind 76 - 10050 - 358spd

individual speed

R4 - Cancer

. 3
1 .
. 4
2 5

1 (boss) fire 110 - 25k - 359spd
2 fire 82 - 12.5k - 250spd
3 earth 81 - 15850 - 245spd
4 water 83 - 12490 - 248spd
5 wind 82 - 12.6k - 286spd

R5 - Leo

. 3
1 .
. 4
2 .

1 (boss) earth 121 - 30k - 525spd
2 water 92 - 14.6k - 374spd
3 earth 94 - 14.8k - 384spd
4 fire 96 - 14.7k - 416spd / wind 95 - 145k - 475spd

R6 - Virgo

. 2
1 3
. 4
. 5

1 (boss) water 128 - 35k - 468spd
2 earth 102 - 16.8k - 379spd / wind 103 - 16.6k - 468spd
3 water 101 - 16.5k - 378spd / earth 102 - 16.8k - 379spd
4 fire 104 - 16.4k - 364spd / water 101 - 16.5k - 378spd
5 wind 103 - 16.6k - 468spd / fire 104 - 16.4k - 364spd

Earth Skills - Stone Wall & Terra
Water Skills - Freeze, Shrink & Sleep
Fire Skills - Hot Fire & Mess
Wind Skills - Vanish & Cord

R7 - Libra

1 5
2 6
3 7
4 8

1 earth 108 - 18.4k - 396spd
2 (boss) earth 135 - 40k - 511spd
3 water 109 - 18.6k - 401spd
4 fire 107 - 18.8k - 391spd
5 water 109 - 18.6k - 401spd
6 fire 107 - 18.8k - 391spd
7 earth 108 - 18.4k - 396spd
8 wind 106 - 18.9k - 446spd / wind 106 - 18.9k - 446spd

Earth Skill - Stone Wall
Water Skill - Sleep
Fire Skill - Hot Fire
Wind Skill - Vanish

R8 - Scorpio

1 5
2 6
3 7
4 8

1 earth 112- 20050 / water 111 - 20040
2 (boss) earth 143 - 45k
3 water 111 - 20040 / wind 113 - 20650
4 fire 114 - 20490 / earth 112 - 20050
5 earth 112 - 20050
6 water 111 - 20040 / fire 114 - 20490
7 wind 113 - 20650 / wind 113 - 20650
8 fire 114 - 20490

Earth (boss) Skill - Coma

R9 - Sagittarius

1 5
2 6
3 7
4 8

1 fire 120 - 22490
2 (boss) earth 149 - 50k
3 earth 118 - 22450
4 water 119 - 22.6k
5 wind 116 - 22.6k / wind 116 - 22.6k
6 earth 118 - 22450 / earth 118 - 22450
7 water 119 - 22.6k / water 191 - 22.6k / fire 120 - 22490
8 fire 120 - 22490 / wind 116 - 22.6k

R10 - Capricorn

1 5
2 6
3 7
4 8

1 earth 124 - 24.9k / fire 122 - 24.9k
2 (boss) fire 154 - 55k
3 water 121 - 24650 / earth 124 - 24.9k / wind 125 - 24450
4 fire 122 - 24.9k / water 121 - 24650
5 earth 124 - 24.9k / wind 125 - 24450 / wind 125 - 24450
6 water 121 - 24650 / water 121 - 24650
7 fire 122 - 24.9k / earth 124 - 24.9k
8 wind 125 - 24450 / fire 122 - 24.9k

Earth Skill - Stone Wall
Water Skill - Sleep
Fire Skill - Hot Fire
Wind Skill - Vanish

R11 - Aquarius

1 5
2 6
3 7
4 8

1 earth 126 - 26.9k / wind 129 - 26.5k
2 (boss) water 157 - 60k
3 water 127 - 26.5k / water 127 - 26.5k / water 127 - 26.5k
4 fire 128 - 26.3k / earth 126 - 26.9k
5 earth 126 - 26.9k / fire 128 - 26.3k / fire 128 - 26.3k
6 water 127 - 26.5k / earth 126 - 26.9k / water 127 - 26.5k / wind 129 - 26.5k
7 fire 128 - 26.3k / wind 129 - 26.5k
8 wind 129 - 26.5k / wind 129 - 26.5k / fire 128 - 26.3k

Earth Skill - Stone Wall
Water Skill - Sleep
Fire Skill - Hot Fire
Wind Skill - Vanish

R12 - Pisces

1 5
2 6
3 7
4 8

1 earth 131 - 28.9k / wind 135 - 28460 / water 133 - 28.4k
2 (boss) water 163 - 65k
3 (boss) wind 167 - 65k / earth 131 - 28.9k
4 water 133 - 28.4k / fire 134 - 28.6k
5 earth 131 - 28.9k / water 133 - 28.4k / fire 134 - 28.6k
6 water 133 - 28.4k / fire 134 - 28.6k / water 133 - 28.4k
7 fire 134 - 28.6k / wind 135 - 28460 / wind 135 - 28460
8 wind 135 - 28460 / earth 131 - 28.9k / fire 134 - 28.6k

R13 - Athena

1 5
2 6
3 7
4 8

1 fire Cancer 110 - 25k / earth Sagittarius 149 - 50k / water Pisces 163 - 65k
2 wind Gemini 100 - 20k / wind Pisces 167 - 65k / fire Athena 200 - 65535
3 earth Leo 131 - 20k / earth Scorpio 143 - 45k
4 water Virgo 128 - 35k / fire Capricorn 154 - 55k
5 earth Aries 81 - 10k / earth Fighter 178 - 65k
6 earth Taurus 94 - 15k / wind Fighter 175 - 65k
7 fire Gemini 100 - 20k / water Fighter 173 - 65k
8 earth Libra 145 - 30k / water Aquarius 157 - 60k / fire Fighter 171 - 65k

Earth Scorpio Skill - Coma

CP will start in about 12 hours :D good luck!

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Sun, 29 Jan 2012, 7:11am #7
ajinkya007
King
12345
Registered: Oct, 2010
Last visit: 2 days ago
Posts: 411

its just depended on ur built. any 81+rb team can do it without an earth provided the water wit has 900+ spd like kensen mentioned.

instead of 2 water 2 fire i'd suggest a wind knight/seer but int type instead of the 2nd water.
all mobs except athena n the fairy have physical attacks so with vanish the wind is 100% safe. u can use him 2 use coffee/hp foods on ur team. or even feather if the water dies. with the int, he can seal with cord/coma too.

if u dont have rb pets, atleast catch sharks n use them as meat shield. they r a lot useful especially till u get in the tempo of the fight.


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