Sun, 28 Oct 2018, 6:49am What i hate about this game »
Gosick
Scout
Registered: Oct, 2018
Last visit: Sun, 09 Jan 2022
Posts: 16

Honestly speaking, there's obvious blatant flaws to this game but then again which game doesn't have flaws, considering how long It's been out for and how long It's been neglected for, the problems stated here seems moronic.

You're faulting a game that was created a decade ago, mostly neglected even when It was active even by the original developers.
Obviously I still agree with certain points that were dumb decisions from the get-go.

But here's my take on It.
1, Exp Is a issue, generally speaking bursting shouldn't even have existed, I think making quests into potentially bounty/side quests a viable way to level would have been the best option here, this gives you an option of "actually" playing while being able to go anywhere.

2, The best way for a newbie to earn Is actually material/furniture selling early on, Into Alchemy or some form of cuss/quest. If the server was fresh however Ore's Is the right answer.
Gold sinks are half answers, It'll only delay the problem but not actually solving It, then again economical problems aren't going to be solved permanently anyways.

3, I actually like Alchemy, sure It's rng but most items besides rare variables that will occur are mostly almost certain, personally like the amount of "fodder" at the very least there were shit load of options for a equipment set rather then a "meta" set for X level.

4, I believe this Is intended, judging by the way the game was set out to be with the "slow" paced feel. Generally I don't see a problem with It being slow anyways, It just meant that players that wanted a better looking "home" actually has to give a shit about It.

5, This Isn't Wlo's issue this Is how games that were released a decade ago was made, especially for the genre Wlo was gunning for.
"you either go this way or that way" Is generally true for most mmo's nowadays even PoE, I don't care If you're gonna tell me oh there's 1billion builds possible for PoE, when only a couple are Meta and Meta Is there for a reason.

6, Some games you can't even sell Premium items for In game cash, "can't buy premium cash for In game cash" Is lowkey RMT.
Hacks/dupes ruins every game In existence, what's your point?.

7, I agree but If this game was updated constantly like Maplestory for example was It'll go down this route, "eventually".

8, Same as 7, although this shouldn't apply to most areas, because this will defeat the purpose of cellar key+vehicles.

Small game-play sessions are actually required, without quests you're not going to be able to do anything, that includes even starting the bursting session.
Additionally, this game Is a afk game so... does It even matter about a players potential availability playspan.


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